New Post has been published on The News In

New Post has been published on http://www.thenewsin.com/games/requiring-the-user-does-not-crystallize-into-success/
Requiring the user does not crystallize into success
If there is something anyone should understand Ubisoft is that it is a given with many faces. One is able to offer you an Assassin’s Creed Unity a Watch Dogs a Rayman Legends or The Division . What face will provide Rainbow Six Siege ? It’s a very good question, but reviewing your history and all that has passed its development to the point where is has now passed the thousand and one mamonadas, and speaks volumes about Ubisoft and affection to his franchise that has been able to recognize the error and restart the project.
As said at the time, that could happen three times, and pulling hemeroteca can see that there are different times when it seems that yes, they were notorious restarts, with all that that entails. Currently, there are many questions I ask myself about development, but virtually all revolve around his campaign: Will there be anything left of Patriots in the current concept? It was a beastly idea as enemies planting an American terrorist group: Will you continue with the idea?
It seems that it will cost us to know some history suddenly, and said Yves Guillemot , CEO of Ubisoft , which this game had begun its development with the multiplayer after the frustrations of the past and that was from the multi build the rest of production, and that includes the campaign. I think it would be a shame to miss something that seemed so promising, but helps create a multi experience live up to the present generation also will face great news: as you play them.
We had three curious cases that have ended up being “controversial” about criticism and reception. I speak of Destiny , Evolve and Titanfall . The absence of traditional campaigns seem to weigh over these creations Activision , 2K and EA , go three legs for a bank. Have you had time to study the situation Ubisoft to accommodate the user what to do with raises Siege ? Those who have enjoyed one of these games learned to see beyond the campaign, but it seems the majority public is unwilling to do so. His motives are, of course.
What happens to Siege , I think, is how he has finished passing Evolve : we demand too the player, and unfortunately the user is very vague. How many times have you heard of “I come home from work and the last thing I want is to warm up the head with X”? Well, Siege has all the numbers to be X. qualifying Multiplayer, bestial punishment for poor players and a mechanical where communication and synchronization between brackets is vital for success. Looks brilliant: But the user is able to understand and enjoy the level that marks Ubisoft ? We Will See.